If an other artist have to pick up your work everything should work. If you start to use an other tool than maya you have to make sure that every evening your data is pipe ready. And you have to follow a lot of rules to not destroy the pipe. They start to rig your model in blockout stage. If the animation department is based on maya which it is most of the time you have to provide maya files. But as soon as you have to work in a studio pipeline its getting more complicated and you have to follow some rules. If you work alone everything is much easier in therms of Software tools you use.
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